Artillery

The Artillery is a placeable ranged Weapon most commonly used in siege warfare and open battles.
Unlike the Musket, Artillery requires either Grapeshot Canister or Roundshot to fire. Both types of ammunition serve different functions. A direct hit from artillery is usually a guaranteed instant-kill for the target.
Blueprints for Artillery can be obtained at the Armory in spawn. It costs 12 iron blocks to craft Artillery with its blueprint ($32).
Controls
Main Controls
- Right-Click Artillery: Mount Cannon
- Shift: Dismount Cannon
- WASD Keybinds: Aim Cannon Up/Left/Down/Right
- Right-Click While Holding Ammo: Fire Cannon
- Left-Click with Wooden Hoe: Break Artillery
When artillery is broken with a Wooden Hoe, it will NOT drop anything. Relocate artillery with horses instead if you wish to move artillery.

Horse Controls
Artillery can be conveniently moved by connecting it to horses. Its controls are:
- Shift + Right-Click Artillery then Ride Horse: Connects artillery to horse
- Shift + Right-Click Horse: Disconnects artillery
By riding the horse while the artillery is connected, you can move the artillery. Disconnect the artillery at a new location to keep it in the new location.
Ammunition

Grapeshot
Grapeshot can fire a deadly burst of small musket balls.
It can be difficult to hit individual targets but is deadly against crowds.
It is most effective in open, wide fields
Grapeshot behave like musket balls but can insta-kill targets.

Roundshot
Roundshot fires a single large cannonball.
Unlike grapeshot, roundshot can damage both blocks and entities.
When it explodes near a player, it may temporarily blind them.
Roundshot is great at damaging fortified wall structures.
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Trivia
- Artillery has a demo version at the Spawn's Shooting Range. Its ammunition has a red background to distinguish it.
- The roundshot's whiz effect comes from Cinesound's Library. You may recognize the sound in Sergey Bondarchuk's 1970 film Waterloo.